Game Type Thing

An archive of enjoyable flash, indie, and abandonware games.

Posts Tagged ‘horror

Clock Tower: The First Fear

leave a comment »

I mentioned Clock Tower in the Dark Visions post and if you liked that one, you should give this a try. You play Jennifer, one of a group of orphans recently adopted (sight-unseen) by wealthy recluse Mr. Barrows. You’re taken to his creepy mansion called the Clock Tower and things go pretty much just as you’d expect them to whenever innocent orphans meet scary houses.

The gameplay is unusual and requires a bit of determination. You will run into the horror that lurks in the mansion, and you won’t be a match for it. You’ll have to hide or flee if you want to survive. Be sure to save often. The tense feeling of helplessness the game creates is one of the reasons Clock Tower has been called the scariest game ever made for the Super Nintendo.

Clock Tower was never officially released outside of Japan, but there is an unofficial English translated ROM floating around that just requires an SNES emulator to play.


Written by Nurse Edna

December 5, 2010 at 11:48 am

Emily Enough: Imprisoned

leave a comment »

You play Emily Enough, a psychotic heiress who reacts rather badly to a birthday disappointment. Now you’re sentenced to spend the rest of your days in the Claxochem Center for Mental Wellness. Oh Emily, how will you get out of this jam?

Explore the wellness center, make friends and enemies with various patients and staff, look for a way to escape, and perhaps commit a murder or two. The art, music, and dialogue are all playful and well done. The story is dark and tongue-in-cheek. It’s not a game meant to scare, but to appeal to those who enjoy a morbid sense of humor.

Navigation can be a bit of a pain, at times you’ll know where you can exit an area, but might have trouble finding just the right place to walk to take you out. All the command buttons are hidden at the top of the screen, you just need to mouse over it to bring them into view. You can also cycle through the actions by right clicking.

I’d like to note that this game was my introduction to the Adventure Game Studio engine, and inspired me to make my own adventure game. But calling the thing I made a game would be extremely generous. It’s more accurately called the room I made that has a few things you can click on. Still, it was a fun and rewarding experience and I encourage anyone who’s ever thought about making their own adventure game to give it a try.

Download Emily Enough

Written by Nurse Edna

December 4, 2010 at 11:36 am

Dark Visions

leave a comment »

Dark Visions is part Laura Bow, part Alone in the Dark, and part Clock Tower. Strange things are afoot at Dr Mahler’s Manor House/Sanitarium, where you are newly employed. Where is your uncle? Why are the party guests locked in the dining room? Where are the bathrooms? You should probably find this stuff out.

Things are fishy from the start when you arrive at your uncle’s manor. Dr Mahler is nowhere in sight, you’re greeted by an assistant who’s eager to hustle you out of the way into your room, and there’s a strange party going on behind closed doors. It doesn’t take long to decide that you had better search the house for your uncle.

Dark Visions’ 3D graphics are impressive and unusual for a browser game. The length of the game, and size of the house to explore make for a satisfying and immersive experience without dragging on too long. Gameplay is pretty standard for a point-and-click adventure, the three interaction buttons (look, action, walk) are at the bottom of the screen, choose one and click the object or place you want to walk to. The inventory is located at the very bottom, below the text box. There are times when quick action will be required, but you’ll have time to react if you think on your feet.

Dark Visions is a great little game for the browser that feels like a bigger download game. I definitely recommend it if you are a fan of atmospheric gothic horror games.

Play Dark Visions

Written by Nurse Edna

December 1, 2010 at 11:05 am

The Malstrums Mansion

leave a comment »

Inspired by Shadowgate, The Malstrums Mansion stays true to the era of classic graphic adventures. Conceived in 1989, created in 2009, it’s like opening a time capsule right in your browser.

The year is 1800, and the Malstrums Mansion has been abandoned for almost a century. You are the last surviving heir, and either brave or foolish enough to go against your ancestors and return to the mansion to claim your inheritance.  But the old inhabitants of the house won’t give it up so easily, dead or not.

To anyone who misses the old graphic adventures, Malstrums Mansion is really a treat. It recreates them faithfully right down to the old-fashioned copy protection and lack of a save feature. In true classic adventure fashion you will probably die a few times along the way, but can always quickly make your way back to where you were. The environment is richly detailed, and will really draw you into the world of the wicked Malstrums.

The controls are simple. Use the menu on the left to interact with objects, and the navigation arrows to move from room to room. Your inventory is on the right. To use objects, click the appropriate interaction on the left and then the object in your inventory. The game screen is enormous for a browser game. If you find yourself having to scroll the window up and down to read text, try setting your browser to full screen.

Play Malstrums Mansion

Written by Nurse Edna

November 29, 2010 at 10:05 am